Walkerman is a Visual Novel about a boy who embarks upon a career in monster hunting. As a walkerman, he will hunt a breed of supernatural creatures with only one weakness: their rules. Each creature obeys its own unique set of rules, such as being unable to cross over salt or pass before mirrors. And it's only by entrapping these creatures within their rules that walkermen can hope to defeat them.

Each act of Walkerman centers around one such creature, and the process of investigating it. Players must study their quarry, gather any necessary items, and then confront it in battle. Attention to detail and clever usage of items will determine whether the player completes the contract, or is taken by the night.

Most of the game takes place in a Visual Novel format. The player assumes the role of Jorgen, a young walkerman who's recently arrived in the city of Midgard. Throughout the Visual Novel sections of Walkerman, players will guide Jorgen through his investigations--as well as his personal troubles. Decisions the players make can have drastic outcomes on Jorgen's life, both in and out of combat.

Combat gameplay takes place on an isometric, pseudo-board game. The player selects actions from a list of options, including movement, item usage, or split-second decisions. Each combat sequence has multiple solutions, dependent on the player's item collection and knowledge of their quarry.

Features:

  • Dozens of beautiful illustrations
  • Over twenty fully-illustrated characters
  • Branching storyline
  • Five lengthy episodic installments
  • Pseudo-board game aesthetic for battle sequences
  • An extensive soundtrack featuring new tracks every episode
  • An extras menu featuring a CG gallery and music room

BE WARNED: Walkerman may feature themes and imagery of a violent, disturbing, or sexual nature, and is unsuitable for small children.